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DIGITAL TWIN
An experimental 3D “digital twin” of my own body, created from a full-body scan and refined into a stylized model.
This project challenges beauty standards in digital spaces by intentionally emphasizing features that are often “corrected” or erased such as scars. By adding sculptural elements and drawing attention to these marks, I wanted to question what gets labelled as a “flaw,” and why.

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Category:
3D Modelling, Art Direction
Tools:
Blender, Substance Painter, Omniverse
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